Scott Bellware

Lean and Agile Software, Product Management, Product Design, Continuous Improvement

Tuesday, March 01, 2011

A Simple, Definitive Metric of Software Development Productivity

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Developer productivity is made of two components: 1-) the speed at which work is done when work is getting done, and 2-) the amount of time ...
Tuesday, January 18, 2011

Kaizen: "Relentless", Rather than "Continuous"

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"Kaizen" is usually translated from Japanese to English as "Continuous Improvement". It loses its power in the translati...
Thursday, October 28, 2010

Testing User Stories - Problem Development Before Solution Development

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User stories can be wrong. Business Analysts and Product Owners can be wrong. They can be the best representatives of user interests but the...
Monday, October 25, 2010

The Myth of Iteration 0

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"Iteration 0" is the initial phase on an Agile project when collaboration tools such as a source code repository server, a continu...
Wednesday, October 20, 2010

The Least Way: Pivoting Away from Agile Excess

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One of the most compelling justifications for Agile development methods and techniques is made through a comparison of the cost curves of bo...
Monday, October 04, 2010

User Stories Belong to Everyone

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When Agile development is done well, user stories are always visible to everyone involved in turning ideas into working products. And they...
Tuesday, September 28, 2010

User Stories are Temporary

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It's obvious, but warrants mention: What we do in the future is likely to be different from what we're doing today. The implications...
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